|
Post by The zoradude on Dec 13, 2004 11:50:24 GMT -5
I have got your package throug the mail. First I will comment on the ninja game. You have freaking sweet ideas for that game. Crouching, the cameras, it was cool. I got all the way to where the lasers where coming out of the walls, but I couldn't figure out how to get by the second laser. You go under the first and the second?
Now onto the Zelda game. It was really, how to say this....Good visuals. I love how you set up every thing, it was all beautiful, but Umm your fighting needs a tad bit of work. I like it and all, there are just a few glitches. noticed after I beat one of those flipping ghost, I can't move for a second or two. Also just out of no where I hit square then another button ( I can't remeber right now) and a text message came up and it said
...
Also just something you may want to fix is at the begining of it, you have Mayor spelled like Mayer two times. Also when the beach dude gives you the power gloves the "you got an item" kind of jingle thing you hear should have a wait about 100 frames in before you hear it in the script.
That is about all I have to say about those they were really fun! The only reason I did not finish of the Zelda game was because I got my DS over the weekend and I was playing it alot!
Oh One more thing, On the zelda game you sholud lower the camera angle a tad bit. It was a little annoying when I was walking around and it was up so high.
|
|
|
Post by NASH7777 on Dec 13, 2004 15:54:38 GMT -5
Glad you finally got my game! As for the lazer part, this is when the crouching comes in. Turn to your Nightvision goggles and you notice there is a vent-type shaft you can only "crawl" through.
The fighting system is always a work in progress. By the end of it I hope to have relatively complicated AI. The ghost flipping thing, actually the sword delay I believe. Basically after every sword attack there is a delay, so you can't just keep attacking in a row and not give the enemy any time to do anything. Actually now that the enemies are pushed back I'm thinking of getting rid of this, but we'll see. As for the "..." text, that is what the enemy says. It's actually just the you bumping into where the enemy is or where he's moving, which triggers the "..." part of the event's content.
Lol the mispelled mayor has been in there since day 1 of my game, and 100+ hours later it's still in there lol. I'll probably change this sometime. I'll look into that Beach Dude sound effect thing, I'm sure I'll just move it down a few scripts and it will sound okay.
Unfortunately the day after I sent your card back to you is whern I made all the "button customization" options. I kinda wanted some feedback on that...but oh well.
BTW SPANISH IS GAY!!!!! I HATE IT!!!!!!! GRRRRRRAAAAAAAHHHHH
|
|
|
Post by The zoradude on Dec 14, 2004 11:24:19 GMT -5
Yeah I agree I don't like espanol either, I only have four more days of it here and I am out of the class untill next year. Any way, when I was talking about the wait I was just saying I can't move at all when the ghost attacks, unlike the other eimes I beleive. (sry I can't think at this moment) Any way with them moving back that would actually be a good idea not to have a wait thing. Umm what do you mean "feed back about the button thing." Did I get that?
Also if you are interested in not having to hit the square button first and still have a content scripts activate, I think I have found a way around this by using another flag and script if you are interested.
|
|
|
Post by vespuleth on Dec 14, 2004 12:38:34 GMT -5
i have programmed a way to do all the other buttons. if you want it, i can post it...
|
|
|
Post by WarDragon on Dec 14, 2004 14:12:35 GMT -5
vespuleth can u post it for me
|
|
|
Post by NASH7777 on Dec 14, 2004 15:46:11 GMT -5
Yeah I know how to do the other buttons to customize them, but I will not with this game. Maybe my next one I will but this one for sure won't. Zoradude: the feedback thing was the "..." text you were getting. And yeah I'll probably get rid of the sword delay. And btw....I'm pretty sure my next game will be "mana craft" but not yet 100%!!!
|
|
|
Post by vespuleth on Dec 14, 2004 16:35:58 GMT -5
tech forum.
|
|