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Post by NASH7777 on Aug 16, 2006 19:48:51 GMT -5
The coming product of my 3rd gen ACBS.
Overview ~~~~ Story: Not much Gameplay: Oh hell yeah
Summary ~~~~
Choose between Battle Explore Shop
Battle: Choose to do one-on-one or enter a tournament, more will be unlocked as you go on. Even bonus enemies from other games like Megaman, Zelda, Mario, Final Fantasy, etc... You battle at THEIR stage.
Explore: Choose an area to travel through and discover weapons, up-grades, spells, puzzles, and enemies of course!
Shop: Buy Enhancers, Weapons, or Magic
Goal is to beat all the enemies, tournies, and have as many spells and weapons as you can.
Twill kick-ass
Almost every battle is a boss battle ;-)
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Post by Neo Samurai on Aug 16, 2006 20:04:35 GMT -5
Wow. Sounds like fun. By the time you release the demo, I should finally have my Max Drive. So, I'm looking forward to it.
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Post by realitybites on Aug 16, 2006 20:08:16 GMT -5
Yeah, it really does sound like fun Nash, lol Neo, did you make sure it isn't European this time?
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Post by Neo Samurai on Aug 16, 2006 20:16:58 GMT -5
I didn't get it yet, but the whole European thing was their fault. Hopefully, they give me the right one.
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Post by Deleted on Aug 17, 2006 19:49:29 GMT -5
Yep, sounds cool!
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Post by Bigfoot on Aug 18, 2006 13:31:38 GMT -5
Sounds good so far. Except for the title, I hope thats temporary.
And if you need help with the Mario graphic... Holla back atchya homie!
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Post by NASH7777 on Aug 19, 2006 7:36:08 GMT -5
Mana Warrior work a little better BF? ~~~~~~
Spells will cover all your basic areas and not as common ones: Elemental- fire,water,ice,electric,earth/rock Physics- Float, Haste, Teleport, Shell, Gravity(?) Curative- cure, regen, protect, power-up, mana-up, Special- Holy, Ultima, Meteor
Then like for fire there will be multiple fire spells and levels, along with most the elemental and some curative.
Spells will be either unlocked by exploring/shop/enemy defeat ~~~~~~~ Weapons will be similar in how you obtain to spells.
Weapons will vary in range, combos, and attack power.
In a battle against many enemies you may want something that you swing around with a lot. While in one-on-one battles you may want something more straight forward melee type.
Enemies far away may require more magic to beat while or ranged weapons like guns/boomerang/whip. Enemies close will mostly be better with melee and close but strong weapons.
Knowing the type of battle your going into is important. I plan to give a description while your cursor is over every enemy spot. ~~~~~ Enhancers are currently only so that they are used instantly when you buy them. Spells will have to be used in order to do enhancements during a battle.
As for enemies from other games being bosses, your welcome to throw other ideas out there. Not saying it will be taken but it'll at least be considered.
So what ya guys think?
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Post by Neo Samurai on Aug 19, 2006 8:44:43 GMT -5
Sounds good. My only complaint is that you're using FF names. Not that it will hinder the gameplay in any manner, but maybe the names could be a little more original. It's all up to you, of course. If you want to keep the FF names, just tune me out.
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Post by Deleted on Aug 19, 2006 13:33:26 GMT -5
thesaurus.reference.com/thesaurus/ makes it super-easy. Two seconds and fire magic becomes blaze/inferno/flare/volcano/etc. instead of fire1/fire2/fire3/etc. It certainly sounds cool though.
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Post by NASH7777 on Aug 19, 2006 19:40:12 GMT -5
thesaurus.reference.com/thesaurus/ makes it super-easy. Two seconds and fire magic becomes blaze/inferno/flare/volcano/etc. instead of fire1/fire2/fire3/etc. It certainly sounds cool though. Yeah those are the types of names I was planning to use anyways, I just used fire and stuff to reference the types of elemental magic. My spells will represent their name more. They'll be like "sky thunder" where you'll shoot lighting bolts up to hit high enemies for example. In fact some enemies will be impossible to beat unless you have the proper ranged weapons. There will also be different types of damage for spells. Some will have a set amount of damage. While others will take a % of your max mp, and do damage accordingly to the # of mp it takes out. Other may take out % of remaining mp and also do dmg accordingly.
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Post by Doan the Nado on Aug 21, 2006 0:00:48 GMT -5
This sounds very interesting. Keep up the good work!
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