Post by JimmyPaladin on Mar 16, 2007 19:15:55 GMT -5
I love it!!! ;D
I have no constructive criticism though. You are indeed the Map Making Guru.
I also know that the files (Original and Dungeon files) are worth downloading and examining thoroughly, too. In fact, TFR does some pretty cool and crazy stuff with Object Placement that I would have never ever thought of myself (and Object Placement abilities are imperative and often times overlooked).
Well, I think that's all I've got to say. No wait, poop!
Post by The Final Rune on Apr 8, 2007 21:57:06 GMT -5
[white]Currently I haven't written out any concrete methods for town creation. This will eventually be a part of the guide. Hopefully I can return to the guide and get this part finished once I'm done working on my demo.[/white]
Post by JimmyPaladin on Sept 12, 2007 19:49:52 GMT -5
Hey TFR! ;D
I have a question regarding how you did something in the Map Dungeon file. I re-downloaded the file to see and it confused me a little. The part of the Map Dungeon file I'm talking about is the big ship at the Beach.
At first I'd thought that you took an object, re-sized it through an Event Action Script, then put invisible objects where ever necessary for the player to walk... but as I looked through the file it seems as though all you did was make a big ship Object at 700% size (700% size under "Objects"), and that was it - it worked perfectly without needing to put invisible objects for the player to walk on - they could walk on the ship perfectly fine.
My question is, is that how you did it? And if not, how did you do it? Also, I apologize if this is already covered in the Guide and I forgot about it. Thank you for everything, TFR.