I just purchased the license and I downloaded the game. The problem is that it says it "failed to obtain trial serial number from the nTitles server" and it won't let me type in the license number I received.
I actually tried the trial version almost a year ago, but it was on a computer I no longer use. I'm not too familiar with computers, but would the IP address be the same and would they think that I'm cheating them by downloading the game again.
Anyone have any clue what's going on?
Edit: Fixed it! Apparently, I had to access the game as an administrator. Everything was a piece of cake after that.
Post by Dungeon Warden on Jan 7, 2008 15:04:47 GMT -5
Good to see someone else getting RPG Maker XP. Keep us posted on any games you make with it.
I find it odd that you should buy XP when VX will be released in a month or so from now (sometime in February). If your computer runs XP or Vista, then RPG maker VX is a much better choice then XP. The main problem is that VX isn't worth getting if you already have XP. Also, XP will work on any computer that runs Win98 or better while VX only works on Win XP and Vista systems.
Seems like bad timing to buy XP when VX is so close to release. I'm sure you have you reasons.
Post by Neo Samurai on Jan 8, 2008 15:55:39 GMT -5
Well, now that you mention it, it was kind of dumb getting XP when VX is so close to release. I guess the one bad thing about that is that it will be harder doing certain things (face portraits, etc.), but from what I've heard (and seen) it's certainly not impossible.
Anyway, I have a question to anyone who's familiar with RGSS. I just started learning how to use this. I tried typing in these two codes to test it out:
my_var = my_var + 7
p not (1 == 1) # false p not (4 < 2) # true p not (3 <= 8) # false
The problem is, for the former, I get the error message:
"No MethodError occured while running script.
undefined method `+' for nil:NilClass"
and the latter:
"SyntaxError occured while running script."
Anyone know what's going on? I'm actually using these codes from this tutorial. However, I have no idea why they aren't working (and even though I'm no programmer, most of these codes make logical sense).
So, anyone know what's up?
Edit: All right, I just tried replacing "not" with an "!" and it works now. However, I'm still confused about the first code.
BTW, if you read the tutorial, you'll notice its maker is obsessed with cows. Are you leading a double life, Rodak?
Edit2: I figured out the other script. It was an undefined variable, so it wouldn't work unless I gave it a value from the get go (rather than just adding it right away).
RGSS is similiar to RPGM2 is some ways (calling methods, creating, conditional statements, etc.) yet a lot different in others (classes, arrays, etc.).
Post by Neo Samurai on Jan 12, 2008 2:22:33 GMT -5
Been playing around with RPGMXP a lot lately. So far, I have nothing really to complain about. The default RTP is beautiful (though I'll be making my own) and it has some really gorgeous songs (which I also won't be using).
Anyway, I read an excellent tutorial on cosmetic lighting on RPMXP.org. It can be found here
Here's what I made, though I have to say it's a little foggy and I'll have to work on it (BTW, it's supposed to be a tent, but I can't find any decent tent interiors. However, since this is just test data and not a real game, it's no big deal):
And you can do this by designing a fog template like this:
If you use RPGMXP and have a program that allows you to edit images, you should definitely check out that tutorial I listed above. No reason for your game not to have decent lighting, right?
Any criticism or comments (you don't have to use RPMXP)? The image above isn't going to be a part of my game, but I'd like to know so that I can make the best environments I possibly can when I feel I have enough experience to get to making my game.
BTW, Doan or any other mod. Can you move this thread to my forum when you have the time? I'd appreciate that.
Post by The Final Rune on Feb 11, 2008 9:56:27 GMT -5
[white]yeah, sadly my skills with XP, like 2, end there.
I so want to work on a game, but the task of it all is so... daunting that I don't even want to consider it.
Just the thought of learning yet another game language, making 100+ maps, scripting out hours of conversations, implementing a battle system, making sprites/images/fogs/whatever as its needed, and trying to stay interested as it sucks the life out of me gives me the most severe case of the 'i don't wannas'.[/white]