|
Post by WarDragon on Apr 19, 2005 10:50:48 GMT -5
I have created an new cbs that's just like vanished nights cbs except very different. It would be much faster than the old cbs. I improve the enemy ai quite a bit so if you only 3 or 4 spaces away it stays unless you come near him.
|
|
|
Post by NASH7777 on Apr 19, 2005 11:33:52 GMT -5
Sounds cool, in Shadow I'm working on an AWESOME new CBS style. It completely omits the need for enemy events like how in my zelda game I have "enemy1,2,3..6". It also will be ultra fast play, no delay time. I can omit this becuase characters have a blinking invincible mode after hit. So it's cool! Yeah and I also have some awesome tricks to create the world's greatest RPGM2 AI! lol Anyways, I hope your system goes well too.
|
|
|
Post by doyleman on Apr 19, 2005 11:41:08 GMT -5
~laughing man-sounds good , are you releasing a demo soon? ~nash-how are you going to make a 'graphic' if your not using events?
|
|
|
Post by WarDragon on Apr 19, 2005 16:26:11 GMT -5
I will have to release the demo in the summer because i'm trying to pass my classes up for graduation.
|
|
|
Post by Dark Knight Of Lodis on Apr 21, 2005 22:00:01 GMT -5
"I have created an new cbs that's just like vanished nights cbs except very different." What?
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Apr 21, 2005 22:35:39 GMT -5
There's a video for Vanished Nights on the Hosted Material page of doan's website.
|
|
|
Post by vespuleth on Apr 22, 2005 2:03:11 GMT -5
i think hes pointin gout the incongruence of something that is just like but very different from something else.
|
|