My absolute pleasure Rodak, I am a fan of your work, so I look forward to giving this a "preview", and Ill give my thoughts on the opening sequence, but looking from the screens you have, I am betting its damn good. Ill be back with my thoughts
It seriously ruled, the intro was very amazing, it made me forget that I was playing a RPGM2 game, the music, the stars, the new part with the graphics was very trippy. (And psychedelic, I suggest keeping the rotation, it really adds to the effect that the music and stars all bring to the picture.)
And for the other VFX, the weapons, bugs, and some of the abilities (forge was my personal favorite), I was amazed.
And for the story.......
I loved every second of it! It really was fun giving these so called "polititians" and "lawyers" nice little deaths. They are insugnificant forms of life that just choose something to attack for publicity or money. Like its even truely there own opinion.
Plus I played your Pac-Man game, (me punching myself for not thinking of it first.) and it was really well done, and I can imagine it was probably one of the easier parts of creation.
Anyways well done with this game so far. I cant really find anything to nag ya about so far, (well... Joe lieberman took a little too long to kill, but killing him was fun so I cant really count that as a negetive.) And really love your VFX work, you should be very proud of those, unlike me you go way far into uncharted territory in both terms of VFX and concepts. While I only do things that I know of, you create things totally original, like your shuttle launch, and those bugs/spores. And the idea of a main character as a weapon.
hey loved the pics (its cool when you can make something look so original with the same toolset ;D) couldnt get the "demo 1" to download from any of the links, but what the hay. I was impressed by(and might rip off) the floating head. Ive wanted to do partial invisibility on charactors for some time but had'nt thought of "famous people players"ing it!
p.s. do americans even know what that Is?
I FINNALY GOT A HOME COMPUTER, so now, I"m JUST stupid.
Post by Doan the Nado on Oct 24, 2005 22:08:03 GMT -5
That was pretty neat... the bugs looked good. So is the object just to avoid them and get through? And how does this tie in with the whole "attack the Legislature" plot? I'm sure you know, but I'm just curious.
I've only seen the screenshots and one of your videos, but what I've seen is very impressive.
If you want to see other videos I can update the links (if they've expired).
And Doan: The object here is simply to get past the other bugs. They activate upon touch and send you back to the start.
I used a 2 block building at 100% transparency so they would have something to activate the touch command.
It is a mini game that unlocks after you kill Joe Lieberman in Congress.
I might as well give away a teeny secret from the game, so here is the traditional
There is a hole on the side of the Congress building that allows you to sneak in through this path. You can completely bypass CNN by doing this (and some people might by accident, but I'll take that chance).
Thanks for your interest.
Progress has been slow lately... just a slump, I'm sure.
But I got to post some cool SCTV (Stuffed Cow Television) in the Stop Motion Animation thread!
Progress on all my game related stuff has been slow lately as I find more and more things wrong with my house. I just learned (last week) that stuffing a towel under a leaking pipe is only a temporary fix! Whooda Thunk?
On the bright side I discovered that Squirrels love anti-freeze. The Glycols attract them like sugar attracts ants. And it kills the little buggerers!
I hate squirrels. They think that just because they lived in this house for years while it was empty (before I moved in) that they still own it or something.
I hope to make a little more progress this holiday weekend. So far I have finished only a few of the mini-games that needed work and am still stuck working on the Pseudo PAC-MAN (although I read here somewhere that Doan is working on a PAC-MAN game too, so maybe I'll organize my thoughts and post what I did, then seek help).
Thanks for the interest.
I'll try to get this completed this year (I get time off at the end of the year too). If I can stay focused the work should go fast.
Well that is good to here, I look forward to seeing how everything ends up, and how it ends. And as for slow progress, your excuse is better than mine, for my game I constantly think of great ideas, but they are so big ideas. I know that they would take a great chunk of time. My prologue took about 5 days to complete in my new game, which would be hard to believe. I need a good kick in the ass to get further progress on my game.
Anyways keep up the great work on Videogamedrome, and I cannot wait to see what other amazing visuals you cook up with it.
I'm really glad your part of the community. I enjoy seeing your work I really do. I so wanna just runa play rpgm2 right now but with the power having gone off randomly over the last few days I dare not. So I'll go practice the mario theme on piano i learned last night...
Superfluous correlations through Pavlovian conditioning cause cerebral captivity for all of us.