Post by BloodKnight on Jun 6, 2005 17:18:56 GMT -5
Well unlike everyone else, that old demo isn't fleshed out. It's just a dungeon, an enemy that can be killed, a CMS and a multi-save system, that's it. I'll try and upload it when I have time to do so.
doesn't matter, as long as its a zelda game, I'm happy ;D In the mean time *downloads Plasma Dreams Demo again* heh, I have too much fun with this game Also, for your X button for executing, did you have to set a event right in front of everything that can be examined, talked to, etc, or have one action script that just checked coordinates, map, etc? Well done on that
edit: What?! the thread containing it is no longer existing......
....oh well *works on game*
Last Edit: Jun 6, 2005 18:50:20 GMT -5 by doyleman
Post by Dark Knight Of Lodis on Jul 27, 2005 19:25:27 GMT -5
Wow, this sounds like a really cool idea. I like, especially, how you customized the battle system and the storyline.
For some constructive criticism, you might want to make your "Sephiroth" a little less like Sephiroth. Having him be an "experimental perfect soldier," be extremely powerful as compared to his friend, and the fact that he holds the Masamune as well.