Well, that's hardly useful. I need to know the event's number because I was wanting several events to use same script, with the minor diffeence that specific variables need to be increased depending on which event the script is triggered in.
Well, I just made copies of the scripts for each event, instead. Hopefully I won't need the memory.
Last Edit: Nov 18, 2009 19:18:25 GMT -5 by Draygone
Wow i think i know whats wrong. There is a lock variable script in the tips and tricks thread, use that to delay the event info loads so that the event variable, flag and input can be operated on before another duplicate of that event tries to make similar operations. hope that helps.