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Post by Neo Samurai on Jan 1, 2008 15:55:56 GMT -5
Am I right in assuming that "Check Death Before" and "Check Death After" is used to determine when "Check Start" is applied?
I find it a little confusing and never really used it myself. Anyone have any ideas what it's used for?
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Post by Dungeon Warden on Jan 2, 2008 9:44:02 GMT -5
It is used to check if a target can be affected by the spell or ability when they are dead. For example, You want to check death after for a spell like Raise Dead since it can effect a dead target, but a damage spell should always check death before applying the ability since a dead target can't be hurt.
The reason this is build into the system is so that a character doesn't waste his attack on a dead opponent. Checking death before applying the ability insures the target is alive and can be affected by the ability. In battle, if the target is dead, the next target is checked. This continues until a live target is found. Out of battle, an error message will appear informing the player that the character is dead and can't be the target of the ability.
If check after is used, than the chosen target will be affected by the ability no matter what their status. A raising dead type spell is the main reason you would want to do this, though there may be other reasons you would want an ability to affect a dead target.
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Post by Neo Samurai on Jan 2, 2008 11:39:03 GMT -5
That certainly makes a lot of sense. Thanks man.
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