Making a HP and MP bar
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Make VFX's start at
100%HP-5%HP
Just make them go down on different bars or on one, I like using just one, it creates more of a realistic effect. Also make the marker to 1F for a solid bar.
Make these Variables
HP%
HP/100
Script[Display HP]
[Display HP]
Data:Variable:HP/100=Player HP X 100
Data:Variable:HP%=HP/100 / Max Player HP
Script Branch Condition:Variable:HP%=>96
Screen Display:Effects:Party:[100%HP]:Leader 1F
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.Just subtract 4 from each condition number each time
to show 100% you would have SBC:HP%=>96<----100% HP-4
for the next one the condition number would have to be 91<----95% HP-4
Im pretty sure you can figure out the rest from there.
Script Branch Condition:Variable:HP%=>5
Screen Display:Effects:Party:[5% HP]Leader 1F
Script Control Force SCript end
Repeat the same for MP make the VFX and make the variables just change HP to MP. Now make an action script that is called
[Screen Display]
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Script Branch:Repeat:Flag Off Fixed=off
Script control:APply Together
Script Call:Display HP
Script Call:Display MP
Script Control:Apply in order
Insert [Screen Display] into your To Map/Facing or if you have your own custom enter map script insert it there.