Post by Deleted on Aug 11, 2005 18:58:19 GMT -5
About the latest demo:
This is designed to be the final demo of Paladin with -everything- just as it will be in the final version (but only up to a certain point of course).
Storywise, I put a ton of time into making the cutscenes as good as I can and I don't want to spoil anything. Play it and see for yourself.
Gameplaywise, the demo includes:
8 Classes with 5 abilities to teach. Obtain Classes by meeting a Master's (someone capable of teaching you a certain Class) requirement(s). Train as that Class to learn new abilities.
Chrono Cross-like level system. All party members will level and power-up upon completing a dungeon.
Extreme System. Obtain and use Extremes (Limits basically) with the various party members.
Guardian Summoning. Depending on how you answer the questions at the beginning of the game the party members will have different Guardians they can call upon to help them in battle.
Character Battle Dialogues. Each party member has roughly 45 different messages they can say during battle to make it more interesting. Nick has roughly 120 messages.
All Custom Visual Effects and Enemy Actions made from scratch by me.
Size proportion altering of all character models as well as some objects.
True or False Minigame. You'll see when you play, he he.
9 Custom Songs. These are completely built from scratch and will be used in my game. Listen to them while exploring the World Map.
Custom Inn Song made from scratch by me.
Custom Row System. Depending on which row you put each party member in their stats will be altered. There is a front row, back row, and middle row.
About 50 BGMs that will randomly be selected to play during battle depending upon curtain circumstances (normal battle, goofy battle, spooky battle, boss battle, etc.).
6 BGMS for the dungeon while walking around. I know you're probably thinking this isn't worth mentioning, but it is; you'll see what I mean.
Quick Save Feature. Quick Save will temporarily save your game. You only have to do the painfully slow real Save once at the end before you turn off your console.
Custom Menu System with several helpful features like...
Quick Shop - Shop at any previously visited shop instantly from the menu when not in a dungeon.
Help - Nick will say more specifically where you're supposed to go and why; with this you should never not know where to go.
Class Change - Change party members' current class anywhere.
Row Change - Change party members' current row anywhere. The front row boosts STR but decreases DEF and the back row does the opposite. The middle row doesn't alter anything.
Character Change - Change your current party members' anywhere. Nick must be in the team at all times though.
Map Music - Change the current Custom Music played while on the World Map.
Special Stats - View special stats otherwise not viewable in the default menu.
Save - Quick Save or Save your game when on the World Map or on a Save Point.
------------------
Total, the demo includes all these custom features above as well as:
A lot of cinematic cutscenes.
Two huge interactive cities to explore.
One smaller place to explore.
The first full dungeon of the game.
The World Map to explore.
Tons of items and equipment (you'll see).
So have fun! Tell me what you think here!!
This is designed to be the final demo of Paladin with -everything- just as it will be in the final version (but only up to a certain point of course).
Storywise, I put a ton of time into making the cutscenes as good as I can and I don't want to spoil anything. Play it and see for yourself.
Gameplaywise, the demo includes:
8 Classes with 5 abilities to teach. Obtain Classes by meeting a Master's (someone capable of teaching you a certain Class) requirement(s). Train as that Class to learn new abilities.
Chrono Cross-like level system. All party members will level and power-up upon completing a dungeon.
Extreme System. Obtain and use Extremes (Limits basically) with the various party members.
Guardian Summoning. Depending on how you answer the questions at the beginning of the game the party members will have different Guardians they can call upon to help them in battle.
Character Battle Dialogues. Each party member has roughly 45 different messages they can say during battle to make it more interesting. Nick has roughly 120 messages.
All Custom Visual Effects and Enemy Actions made from scratch by me.
Size proportion altering of all character models as well as some objects.
True or False Minigame. You'll see when you play, he he.
9 Custom Songs. These are completely built from scratch and will be used in my game. Listen to them while exploring the World Map.
Custom Inn Song made from scratch by me.
Custom Row System. Depending on which row you put each party member in their stats will be altered. There is a front row, back row, and middle row.
About 50 BGMs that will randomly be selected to play during battle depending upon curtain circumstances (normal battle, goofy battle, spooky battle, boss battle, etc.).
6 BGMS for the dungeon while walking around. I know you're probably thinking this isn't worth mentioning, but it is; you'll see what I mean.
Quick Save Feature. Quick Save will temporarily save your game. You only have to do the painfully slow real Save once at the end before you turn off your console.
Custom Menu System with several helpful features like...
Quick Shop - Shop at any previously visited shop instantly from the menu when not in a dungeon.
Help - Nick will say more specifically where you're supposed to go and why; with this you should never not know where to go.
Class Change - Change party members' current class anywhere.
Row Change - Change party members' current row anywhere. The front row boosts STR but decreases DEF and the back row does the opposite. The middle row doesn't alter anything.
Character Change - Change your current party members' anywhere. Nick must be in the team at all times though.
Map Music - Change the current Custom Music played while on the World Map.
Special Stats - View special stats otherwise not viewable in the default menu.
Save - Quick Save or Save your game when on the World Map or on a Save Point.
------------------
Total, the demo includes all these custom features above as well as:
A lot of cinematic cutscenes.
Two huge interactive cities to explore.
One smaller place to explore.
The first full dungeon of the game.
The World Map to explore.
Tons of items and equipment (you'll see).
So have fun! Tell me what you think here!!