dhakti
RPG Maker-in-Training
Posts: 14
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Post by dhakti on Feb 19, 2009 17:28:55 GMT -5
My searches were perhaps ineffective, but how does one go about showing waypoints or destinations on the minimap the players call up with the display map command? Is there an easy way to set up destinations or points of interest, a legend? And then to be able to change it as missions are begun and ended would be nifty.
Sorry if this is a big waste of time and noobish.
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Post by Drew on Feb 19, 2009 19:29:39 GMT -5
Hmm its more so possible with a custom made map I do believe. Im not 100% sure if you can setup points of interest, you could possibly make a invisible vehicle, showing where you need to go and such. Hmm lemme test that idea.
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dk6025
RPG Maker-in-Training
Posts: 11
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Post by dk6025 on Feb 22, 2009 1:23:45 GMT -5
Setting a teleport location would make it appear on the map. Make a script that checks either a flag or variable for when a mission starts that A: erases teleport locations and B: Sets a new location based on the mission at hand.
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Post by Dungeon Warden on Feb 22, 2009 1:34:54 GMT -5
The mini-map shows teleport points and vehicles as well as where the player is. Teleport points only show up once activated, so you simply need to activate them to make them appear on the map.
Use the set teleport command to activate it or delete teleport to remove it. You have the option of selecting where the point appears or you can set it to where the party leader was standing then the command was executed.
This allows you to not only mark places of interest but to allow the party to teleport to those places as well (if they have the proper spell or item).
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