Deleted
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Post by Deleted on Jan 30, 2005 19:34:54 GMT -5
I know there's probably some simple solution, but I've failed with eevrything I've tried at to make treasure chests stay open after being opened. I've tried Event: Effects: Transparency, Event: Control: Temporary Removal, and making a second page with no graphic with a flag requiremnt (the flag that stops it from giving an item a second time, already made), and nothing's worked to even make the treasure chest disappear and disappear right then or stay open. I can get it to stay open, but it closes itself up again after leaving that location and coming back to it (yet still can't be opened again because of the flag). Thank you anyone!
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Post by NASH7777 on Jan 30, 2005 21:08:00 GMT -5
Use the "Single action (chest action)" script. In there should be a "radio" button flip it. This will keep the last frame of any animation, which in this case will be the chest left over. Now use this for a second page for the treasure chest as an action. So when the chest has been open and you come back it will still be open.
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Post by Doan the Nado on Jan 30, 2005 23:27:43 GMT -5
Make its action script check the flag... if it's open, do a single action>open with the do action once box checked, and the speed at 999. I put the fade-in command in an action script so that all actions begin before the screen fades in. If you do that, no one will see the boxes pop open even if they're right beside the teleport point.
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Deleted
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Post by Deleted on Jan 31, 2005 1:38:14 GMT -5
Ah, your way sounds pretty memory efficient, Doan, just one new script. I'll have to do it. ;D
And thank you both of you guys for the help!
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