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Post by Maindric Games © on Mar 16, 2007 0:53:03 GMT -5
Alright, I herd that there is a way to make it so that there is an unlimited block limit inside of a town for buildings, how do I do it? And also, I got it so that when I walk in a building, just the roof dissapears, intead of having to go into the annoying map transfer script.
Thanks in advance.
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Post by Doan the Nado on Mar 16, 2007 14:42:17 GMT -5
Ahh... haha, I posted regarding this in your game forum. Well, the basic idea to get around the limit is to make each building an event. There is a certain "clipping distance" on the map where you can't see anything beyond this range. Discover exactly what this distance is, and then for your map, you'll have to have a giant script used as an indirect effect applied to the party leader. Every time you take a step, check the party's new location and display the buildings which are just out of range (by 1 step) and un-display the buildings which are far out of range. This can be done by making the events be two pages and flipping their flag to switch them to the displayed page. At least, I think so; I've never tried this myself... As for the roof, that shouldn't be too bad. Make the roof be an event separate from the house. When you cross the threshold of the house, change the flag so that the roof no longer displays. When you cross back the other way, change it back. Of course, if you find the map transfer script annoying because you don't feel like writing it, using a roof removal script will be just as annoying to write. But that's beside the point... Maybe someone can come around and clear up some of these ideas so that you can actually use them .
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Post by Maindric Games © on Mar 16, 2007 14:47:27 GMT -5
Ok, the thing of "clipping distance", I already KNOW I cannot do.. But for the making the roof dissapear, I made it alot easier on myself. I made a variable for all of my buildings, example:
*Walks in weapons shop.* *Variable = 1* *Event page 2 takes place* *Roof dissapears* *I walk out.* *Rook apears again.*
I already have that script made, well, untill my PS2 froze, I will have to remake it, but that will not take to long...
I may just try to make it a little complicated, yet simple, for myself, and do that check the building distance a long way, or try and do something out of my knowledge, again...
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Post by realitybites on Mar 16, 2007 17:08:24 GMT -5
the clipping shouldn't be too terrible, just a range check, although, it can get pretty hefty scripting.
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Post by Maindric Games © on Mar 16, 2007 17:13:12 GMT -5
it can get pretty hefty scripting. Exactly, I am not good at long scripts right now... ~~Edit~~ Ok, I got the buildings to work, now time to make the rest of them...
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