Deleted
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Post by Deleted on Apr 12, 2007 9:03:00 GMT -5
Yes, I am wanting to make it so when the party dies, they respawn in "Death's House" and then Death teleports them to where they are supposed to be(based on flag conditions of coarse) However, I am not sure What I will need to change to make the party respawn in that same location every time they die. Any suggestions?
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Post by Doan the Nado on Apr 12, 2007 16:18:51 GMT -5
This is something of a guess, but I think you are going to have to modify Script 22: Party Defeated (or something to that effect). You will need to modify it so that it warps the party to the location that you speak of. How did I find this? you might ask. On the guides page of my website, there is an RPGM2 Advanced FAQ. In that, all of the default beginner scripts are written out, and I just searched that for the string "death", which led me to that script.
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