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Post by vadersapprentice on May 19, 2007 14:30:57 GMT -5
I fairly proficient in the VFX editor but i am having a problem, i am trying to attach glasses to one of my characters and, despite my efforts, cannot get the timing right. it seems for every 4 walk-cycle animations my character does, only on one of them does the glasses accurately fallow the body up and down. i was wondering if anyone had figured out the spacific timing for attaching VFX to characters and what it is. also, i was wondering if anyone knows how to stop a character animation in mid-sequence. i.e.- say i have my character doing the happy arms up and down motion and i want their arms to stop out in front of them, opposed to above their head. thanks for any suggestions!
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Post by realitybites on May 19, 2007 18:23:40 GMT -5
Well I got super super close with timing, but its still really hard to tell what the exact times are for the animation. And as for your second question, sorry RPGM2 doesn't have that, we can't stop actions in mid sequence, although it would be nice, E!brain didn't make it om the game.
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