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Post by gemaknight on Feb 2, 2006 17:35:36 GMT -5
I ussually make it into an hour of creation before I get stumped and can't get something to work and get too frustrated to continue.
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Post by The Smurf on Feb 2, 2006 17:45:07 GMT -5
first of all, welcome to the boards.
secondly, the poll.
with the exception of one stupid little side project, i've completed every game i've set out to make, except of course for the ones i'm currently working on.
so, um, yeah. i see every game to its completion without giving up or scrapping it, but i do take short breaks every so often.
my 2 cents...
-the smurf
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Post by islandjack on Feb 2, 2006 17:50:51 GMT -5
Well, as I'm working on my first game ever with RPGM 2, I had to vote for all the way to completion. This was supposed to be a short trial and error learning game that would last about an hour, so I can make the game I've always wanted to make, but I'm having too much damn fun with it, and it keeps growing with the attempt at telling it, and I have no plans to quit until I'm finished/satisfied. I also relaized today that I have actually spent over a month working on it now, at least every other day, if not more, so that's some kind of milestone for me.
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Post by Rodak on Feb 2, 2006 18:17:06 GMT -5
This is difficult for me to answer.
I began a game, and as it grew so did my skills.
The Clean Underwear Quest was so full of beginner blunders, intermediate idiocies and expert exquisiteness all nailed next to each other that I put it down to start on a blank file and see if I should restart the whole 7 months work from scratch.
Videogamedrome grew fast. I made a custom battle system in a single weekend and was using Visual Effects Characters in new ways.
I am still playing with that and more determined than ever to salvage The Quest, but I have yet to finish a game. I have released some demos though.
In that respect my motto is "The Game is NOT finished until ALL the memory is used up!"
So it may take me a while, but I will finish those two games. In fact, Videogamedrome is nearly complete, but I keep finding ways to squeeze more memory out of the file and keep making more stuff for it.
So my vote for All The Way is admittedly idealistic.
Technically I have worked for months and given up on one project and have still not finished the next.
I did make an RPGMaker 3 game that uses 0.8% of the total memory for a Garbage Game contest elsewhere, so I guess I did make one complete game.
Even if it only took ten minutes to make.
Good idea for a poll.
And an interesting first post.
Welcome to The Domain.
Peace.
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Post by Bigfoot on Feb 2, 2006 20:21:11 GMT -5
first of all, welcome to the boards. secondly, the poll. with the exception of one stupid little side project, i've completed every game i've set out to make, except of course for the ones i'm currently working on. so, um, yeah. i see every game to its completion without giving up or scrapping it, but i do take short breaks every so often. my 2 cents... -the smurf Smurf probably has the most completed games in RPGM history.
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Post by DarkHorizons on Feb 2, 2006 21:24:27 GMT -5
Welcome to RPGM heaven!! Cool poll. I'd have to say till it's finished. When I first began working on Dark Horizons, I gave it 3 months to get finished. Well I fell in love with the VFX editor, so there went the 3 months. What I wouldn't give to most of your ages right now. I remember having so much free time to invest in something when I was in my late teens, to early 20's. Well now it's been like 3 years since I've worked on DH. The theme of science fiction was the hardest obstacle to conquer, giving RPGM2's fantasy based software. I'm still only 25% complete since I know my game will be at least 2 memory cards worth. I had to actually scrap the first version of DH, cause of lack of memory, since all my VFX creations take up so much of it. So I had to back track and make Dark Horizons:Episode 1, in which I cleared out most of my VFX creations for later use in DH:Episode 2. I had to fight with the idea of making another game, currently unamed, because the story for that one is just as good as DH.. But I'll finsih this one eventually unless RPGM4 comes out with an updated VFX editor I'm in no rush as I understand I'm a prisoner to 24 hours in a day.
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tuah
RPG Maker-in-Training
Posts: 33
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Post by tuah on Feb 2, 2006 23:07:19 GMT -5
Well, until recently, I'd never even begun a real game. I had just fooled around, tried to learn the controls, and the such. Now, I'm actually trying to start one, and I'm hoping to get through it completely. My only problem is that my buildings never turn out very good.
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