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Post by gangstahfolife on Feb 17, 2006 15:42:56 GMT -5
Ok...
1. In battle, my characters can't choose who to attack. How do I let the player choose who to attack in battle?
2. When my characters attack, you don't see any sword or club hit the enemy, you actually just see the enemy move back from being hit. It just looks really wierd how theres nothing even hitting it but it gets hit anyway.
3. Tech Items- Items that can teach certain characters abilities. However, only certain characters can learn abilities from these items. How would I make items like these.
Thanks in advance...
I have some other questions on the battle system as well, but this is all for now.
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Post by Rodak on Feb 17, 2006 16:49:42 GMT -5
Is you in Hard Mode?
And if so, did you start out that way?
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Post by gangstahfolife on Feb 17, 2006 16:54:58 GMT -5
Nope. I wanted the preset data so I started out with Easy. Then switched it to hard.
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Post by Rodak on Feb 17, 2006 17:01:35 GMT -5
Hmmm
Did you create the party members from scratch?
The weapons?
If so, compare the data to pre set stuff for missing system events.
This could be a lot of things.
Try copying something preset and modifying it instead of creating from scratch at first.
Even I often do things this way.
I may replace every system event in the direct effect, but I still often start with a copy of a working item or party member so I can't forget anything.
Good luck with it.
Hopefully that will solve the problem.
Peace.
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Post by BloodKnight on Feb 17, 2006 17:21:11 GMT -5
Ok... 1. In battle, my characters can't choose who to attack. How do I let the player choose who to attack in battle? Common problem. You don't have a direct effect with a suitable target option in the weapon's "attack" tab. First, make sure the direct effect has the target as Enemy and Single Enemy. Now, go to the item's custom > attack tab and insert the direct effect.
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Post by gangstahfolife on Feb 17, 2006 18:24:02 GMT -5
YES! I figured it out.
Well, problem 1 and 2 are finished. I covered a lot of ground in RPG Maker 2 today, mostly with the battle system. Balancing it out and stuff.
I still need help with the Tech Items though, as explained above.
BUT THANK YOU FOR THE OTHER TIPS! THEY WERE VERY HELPFUL!
Ok, in addition to the Tech Items problem, I have one more. How do I specificaly make one battle have different music than the others. Someone showed me how to do this once, but I forget now.
Thanks again. Cya.
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Post by Rodak on Feb 17, 2006 18:28:47 GMT -5
Glad you're getting the hang of it!
This is a post from the Common Script Database (Read through that whole thread when you have time!!) (!!)
[/b]
I hope that helps.
Peace.
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Deleted
Deleted Member
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Post by Deleted on Feb 17, 2006 21:02:05 GMT -5
I'll post how to do the tech items soon. I was going to do that in Paladin but didn't. Remind me if I forget.
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Deleted
Deleted Member
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Post by Deleted on Feb 19, 2006 20:35:41 GMT -5
Basic Tech Item_ Battle: Make Avtice Character Script: Call [Instigator Name] Text Message '___ learned ____!' Target Data: Abilities + [Ability] Battle: Change Back Active Character
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