I just came up with 3 new stats: Now, energy is used for both attacking and movement, and is generated at timed intervals. GEN is how much energy is produced during each interval, maybe 10 F or so. AEC is the energy cost of attacking MEC is the energy cost of each movement
Weapons affect the AEC, engines affect the GEN, and wheels affect the MEC, in addition to the other stats these parts affect(I already added the Rate of Fire stat for weapons)
This should add a bit to my custom kart battle game. What do you guys think?
::Knight lv.2 uses ability "Fling dirt clod" on AbhorrentDragon lv.58::
::AbhorrentDragon lv.58 uses ability "Pungent Rust" on Knight lv.2::