I have created an new cbs that's just like vanished nights cbs except very different. It would be much faster than the old cbs. I improve the enemy ai quite a bit so if you only 3 or 4 spaces away it stays unless you come near him.
Sounds cool, in Shadow I'm working on an AWESOME new CBS style. It completely omits the need for enemy events like how in my zelda game I have "enemy1,2,3..6". It also will be ultra fast play, no delay time. I can omit this becuase characters have a blinking invincible mode after hit. So it's cool! Yeah and I also have some awesome tricks to create the world's greatest RPGM2 AI! lol Anyways, I hope your system goes well too.
Superfluous correlations through Pavlovian conditioning cause cerebral captivity for all of us.