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Post by Bigfoot on Apr 25, 2005 12:17:02 GMT -5
not now, but sometime in a future game than the one im working on now, Id like to make a cms kind of like doans, but I dont know how to mark where the player teleported from and then have him teleport back to where he was. How would I go about doing that.
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Post by Jugem on Apr 25, 2005 12:39:10 GMT -5
Store the map number in a variable, and then use a sort statement (afterwards) to warp to the map corresponding to this variable number. Also, load the game info data and store the party's coordinates into some variables. Then when you warp back to the map, move the party back to those coordinates step-by-step. You'll have to start at some point such as (0,0), and move the party one step for each difference in the coordinates. For example, if you saved the party's x-coordinate as 5, and you're starting from (0,0), then you'll move the party one space east five times.
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Post by NASH7777 on Apr 25, 2005 15:29:19 GMT -5
You can however save one point as your escape point and just use that.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Apr 25, 2005 16:20:59 GMT -5
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Post by Jugem on Apr 25, 2005 23:19:23 GMT -5
Oh well, looks like what I posted was more complicated than need be. Just said the first thing that came to mind.
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